Session 1 Summary
Dice Rollers: Campaign Session 1 (9/16/26)
Trouble at the Tilted Candle
The Party:
Aether - human rogue
Alistair - human bard
Fletcher - human fighter
Hal - warforged monk
Hindsight - halfling wizard
William - aasimar paladin
Our story begins in the Middle Shelf tavern and inn of the Tilted Candle. Our six party members have arrived there, each for their own reasons, alongside three other patrons: a young human man and woman sitting together, and a sullen-looking dwarf. A server runs between tables while the innkeeper tends the bar.
As the characters settle into the tavern and enjoy some drinks, there is a sudden shriek. Four smoke mephits suddenly appear from among the fireplace and torches lining the walls, and attack the taverngoers. In an instant, the young human woman is killed by one of the halfling-sized smoke monsters. Combat ensues.
After trading blows with the mephits, who manage to knock out William the paladin, the party emerges victorious; the young man whose friend was killed even manages to slay one of them with a chair (after the party dealt most of the damage necessary).
After the combat, guards enter the tavern, demanding to know what happened. Seeing there was a murder, they place the patrons under house arrest until their investigation can be completed. The guard captain is a woman named Terra.
While the guards occupy the tavern, the party takes it on themselves to expedite the investigation. They inspect the cellar, where they find an empty scroll case. They also speak with two patrons who are renting rooms upstairs—a male orc and an old human woman named Helen. When they speak with the innkeeper, Jane, they realize that while she is being honest, she is holding something back.
Eventually, through persuasion and intimidation, the party gets Jane to confess: business has not been going well for the Tilted Candle, as she now has to compete with the Stout Stoat, a tavern that caters to adventurers and those who want to hang around adventurers. Months ago, a wizard patron accidentally left behind a scroll case with a conjuration scroll, which she has been holding on to. Realizing that a combat might stir up interest in her establishment, she waited until adventurers came and then summoned the mephits. She didn’t mean for anyone to die. She is promptly arrested.
At the end of all this, the sullen dwarf stands tall and declares “I am in need of adventurers!”
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